It’s a bit slower-paced than Team Fortress 2, but from the hyper-stylized and colorful art style to the various character roles, Valve’s legendary shooter is a good touchstone.ĭefenders have two minutes to prepare for the attack, while the attackers sit in a room and wait. If Overwatch sounds a lot like Team Fortress 2, well, it is. Step off, and the car starts slowly rolling back to the start. Blizzard’s also shown off a cart-push level, where one team has to get a railcar from one end of a level to the other by standing on it. There are two objectives you either need to capture or defend, with the attacking team racing against a time limit. The demo consists of two rounds, one where your six-person team is on offense and one where you’re on defense. Characters are split into four different groups: Offense, Defense, Tank, and Support, though according to Blizzard these groupings are “loose” and are only there to guide players toward a specific play-style. There are already more than a dozen characters to choose from in the demo here at BlizzCon, each with unique abilities and guns.
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